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EqMag.com >> This Month >> Mix Bus: Using Cassette Decks As Analog Processors For Your
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Mix Bus: Using Cassette Decks as Analog Processors for Your DAW| April, 2008It happens to the best of us—no matter how hard we try, our tracks just aren’t quite there. They don’t have that fullness, that width, that charm that infused our recordings when we used to cut to analog tape. We romanticize those sounds of old so much that we dive headfirst into our DAW armed with plug-ins that range from some pretty good tape-saturation emulators to a bunch of junk we thought looked promising because it had “phat” in the title somewhere. But no matter what we do in the box, it’s never quite right. It never delivers the same kind of ear candy we would get when we gently pushed tracks into the plus region of a VU meter while recording to tape. Well, there’s a way to fix this that doesn’t require buying an old Studer deck. The answer is cassette decks. Companies such as TASCAM made decent-quality 2-track recorders and multitrack units with three heads that are way cheap on the current used market. For a quick tape routing and procedures discussion, read the 12/07 issue of EQ [“Kissing the Sky”], and calm down. You need not risk creative-flow inertia when doing all the required patching and procedures. With a three-head tape recorder, you can record a DAW track to the record head, pull the signal from the playback head after it’s been processed by the tape, then send the processed signal back to your DAW. This is pretty close to a realtime process, except for the delay caused by recording at one head and playing back via a head that’s positioned later in the tape path (don’t worry, we’ll get to fixing that shortly). Wiring the output directly to a dedicated stereo I/O on your digital interface can give a “processed-by-tape” effect that’s almost as convenient as a plug-in. SAY WHAT?Because of the time it takes for the tape to travel from the record head to the playback head, we’ll end up with an out-of-sync track when we bring it back to the DAW. Recording drum hits or click references would allow us to slide-adjust the tracks to each other—but setting that up takes time, and you want it now. So, here’s another sync approach that you need to set up just once, and then you’ll know how much to compensate for the delay in future projects. We just need to find the precise delay your tape recorder generates. To do this:
WAIT A MILLISECOND . . .I get frustrated when I try to count milliseconds. So I use Sonar, which provides an easy time-adjuster called Nudge (look under the Process menu for “Nudge”). But I still have to know the count before using the tool. So if your DAW won’t easily let you grab a count, create a very small reusable “measuring stick” instead by making a new track clip trimmed to equal the space between the onset of the “Test” and “Delay” tracks.
Still want to know how many milliseconds of offset exists between the original track and the one coming back from the cassette tape? Don’t do the math—just slide your handy template all the way to the left, to zero on the time line (the start of the project). The right edge of the clip now lines up with the correct number on the time ruler (set to milliseconds, of course). Zoom in to get sample accurate. Afterwards, you can discard the “Test” and “Delay” tracks, and save your “Adjuster” template track for future use. Consider renaming it to identify the machine it calibrates, as different machines have slightly different delays. The delay will be the same every time you use that machine. TIME FOR CORRECTIONWith delayed tracks, it’s simple. All you have to do is follow these directions and you will be good to go.
There, that didn’t hurt, did it? Kind of makes you want to reach for the tape option more often. You can even make an “adjuster” track for any outboard device that introduces a fixed delay. Try it. You’ll be glad you did. |
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