There’s more than one way to record with today’s
technology—and some of these methods might be
just right for you.
A little over a decade ago, I was visiting
a studio in Paris that was tricked
out with that era’s state of the art: big
Yamaha mixer, 24 tracks of ADAT, computer
for editing—and a Yamaha MD4
multitrack, one of those “funny format”
machines that recorded four tracks to
Minidisc. Say what?
I asked co-owner Francis Fima if he
was testing it out for some reason. “No,
I do my songwriting with it. I turn it on,
it’s ready to go, I don’t have to wait. It’s
easy, fast, cheap.”
Point taken. And while the Digital
Audio Workstation is the current alpha
dog for recording, it’s not always the
best solution for all possible projects.
Just as some people have a sedan and
a pickup truck, why limit yourself to
one way of recording?
This is particularly true because
DAWs continue to get more sophisticated
and resource-hungry—they’ve
gone from emulating a multitrack
recorder to emulating a studio. But when
recording a rehearsal, do I really need all
that power? No, and as a result, I didn’t
used to record rehearsals . . . until I wrote
a roundup on portable recorders in the
09/08 issue. Since then, I’m seldom
without a recorder. Song ideas don’t get
lost any more, I can listen back to
rehearsals, I have samples I never would
have gotten otherwise, and it’s changed
the way I work.
Then there’s portable recording
with laptops. Can you really run fullfledged
DAW on a laptop? Yes, but
there are alternatives that may do all
you need in a slicker, faster way.
At some point, you’ll go from
doing recording to being a recordist—
recording becomes a way of life,
you’re fluent with a variety of ways to
capture what you need, and you
always choose the right tool for the
right job. So, this isn’t necessarily
about ditching your DAW, but about
other options in the wide, wide world
of recording.
This roundup is a little unusual
because we won’t be reviewing products,
but methods of recording—each
has pros and cons that are shared by
most products within that genre. So no
matter how much you love your DAW,
read on . . . there are things out there
that aren’t dependent on Microsoft or
Apple (or Linux) operating systems.
As usual with our roundups, all
prices are list prices (translation: shop
around, they’re fiction), and the order
depends on what our esteemed layout
artist felt looked best on the page.
ANALOG TAPE RECORDING

Analog tape refuses to die gracefully. In fact, like tubes and
vinyl, it’s making a bit of a comeback.
But why? Tape recorders are maintenance-intensive. Tape
deteriorates, and while it’s not impossible to find blank tape,
it’s not getting any easier. However, analog enthusiasts point
out—quite rightly—that computer-based DAWs require maintenance
too, like updating, defragmenting, troubleshooting
(only in marketing-land do computers work flawlessly), and
the like. And while hard drives don’t deteriorate like tape, at
some point they will go to Hard Drive Heaven. Tape, when
properly cared for, has a long shelf life. But the main argument
from analog tape fans is the sound: Tape is a processor,
and for some music, it’s processing some people really like.
No new studio tape recorders are being made, so you’ll
need to research companies that specialize in analog
recorders, like JRF Magnetic Sciences, Sprague Magnetics,
ATR Services, B.A.S.E., and the like. These provide a variety
of services and parts, and sometimes reconditioned
recorders. But also check with the manufacturers
(TASCAM, Fostex, Otari, Studer) who used to make
recorders, as they sometimes still have parts in stock
(Figure 1).
As to buying an analog recorder, do your research. Most
recorders are at least a couple decades old, and loaded with
mechanical parts that can wear out. Either spend the bucks
for a recorder in good condition, or dedicate yourself to
restoration; it’s not unlike buying a classic car and having it
become an obsession, as you search for something like a
steering box in good condition. There’s some solid information
on what you’re getting into with analog tape recording
at www.sonicraft.com/a2dx/Analog Warriors.html .
Also note that some pros combine analog and digital by
tracking to an analog tape recorder, then immediately transferring
the audio to a DAW for editing and mixing. This
keeps “that” tape sound, but also, takes advantage of digital’s
many talents.
Strengths: Sound quality that’s different from digital. Distorts
in a way that no plug-in has totally captured. By definition,
requires a mixer—so you have a physical control surface.
When cared for, tape can have a long life. Many rock aficionados
say that tape is the sound of rock and roll. Non-restored
recorders typically cost a fraction of their original price.
Limitations: You need to align machines, replace heads,
demagnetize the tape path, and so on. Editing is very limited
compared to DAWs. Tape can stretch, and sometimes
quality control is an issue. Limited ability to interchange projects
with other studios. Noise reduction is needed to match
digital’s dynamic range.
Quote from the target audience: “It’s worth the hassle
because it sounds better than digital.”
“NON-DAW” SOFTWARE

You don’t always need to record digital audio to create
music; just ask the successful dance and audio-for-video
composers who do everything with Propellerhead
Software’s Reason. But often, the dividing line between
DAW and non-DAW software is blurry; for example, what
about Image-Line’s FL Studio, where some versions can
record audio and some can’t? Or GarageBand, which has
much in common with DAWs, but most would classify as an
entry-level program? Or Acoustica’s MixCraft, which thinks
like a DAW but isn’t priced like one? Then there’s EnergyXT,
which is designed to get ideas down fast, but isn’t sold
specifically as a “DAW.”
Rather than try to define this genre, let’s just figure that if
Steinberg sells Cubase 5 for around $600 and Sequel 2 for
$130, it’s clear Sequel is not the company’s “flagship DAW.”
Yet these types of programs are surprisingly versatile, nimble,
have relaxed computer requirements, are inexpensive,
and can often get you making music faster than more comprehensive
programs.
The top “non-DAW’ program would have to be Reason
(Figure 2), a virtual MIDI studio. Although it doesn’t record
audio (yet—Propellerheads just announced a companion
recording program, Record), it can ReWire into virtually anything
that can record audio.
Non-DAW programs are sometimes self-contained, and don’t
support all protocols—for example, Acidized WAV and REX files,
or the ability to import and export particular file types. Still,
they’ll have enough options that you’ll at least be able to export
audio that can be loaded into someone else’s DAW.
And there’s another factor: These programs can be like
sample/loop/needledrop music libraries on steroids. For
example, Sequel 2 offers content in a variety of styles, and
you can put music together in various genres really fast for
about the cost of a single sound library CD- or DVD-ROM.
Another “non-DAW” program that’s great for generating
needledrop-type music: Sony’s Cinescore, which does only
one thing—generate music algorithmically—but does it
extremely well. If all you need are quick beds for a video
project, do you really need to fire up your DAW?
Strengths: Sometimes simpler is better when the clock is
ticking, or inspiration strikes. Can often get by with a less
powerful computer. Most of these programs are laptopfriendly
for those “on the go.” Less to learn, less to think
about. Often include a significant amount of content.
Limitations: Can be difficult to interchange projects with other
studios. Features like surround, audio-for-video, and even particular
types of file support (e.g., REX files) may not be
included—shop carefully to make sure there’s no “deal-breaker.”
Quote from the target audience: “I really don’t need anything
else, and besides, I need to make the 5 p.m. Fed Ex
dropoff.”
NOTATION SOFTWARE
An entire class of “non-DAW” software consists of notation programs like Notion, Sibelius, Overture (by Geniesoft), and
Finale. These let you compose using notation, yet play back the results through included sound engines and libraries.
Notion integrates an orchestral library of sounds from the London Symphony Orchestra (recorded at Abbey Road Studios,
no less). Sibelius’ Sound Essentials collection uses Native Instruments’ Kontakt Player 2 for playback, with sounds
from Garritan, Sonivox, Tapspace, and others; Overture hosts up to 256 instruments and can save playback to a WAV
file; and while Finale used to include (and still supports) a Kontakt Player 2 sound set, the latest version incorporates
Garritan’s recently-introduced Aria Player Engine, which comes with a new set of samples. (Interestingly, Garritan pioneered
playback with notation programs with GPO Studio, a host for notation programs.)
MOBILE RECORDERS

EQ did a roundup of these puppies in 09/08, and aside from
Line 6 getting into the fray and most companies introducing
incrementally new models, most of that article still applies.
But based on my own experience, if I could have only one
non-DAW recording device, one of these would be it.
I’ve used portable recorders since the days of cassettes
to grab sound effects and samples. But I really learned their
value when rehearsing with bassist/drummer Brian Hardgroove
(Public Enemy), who insisted on having his Roland
R-09 recorder running all the time. And with good reason:
Many songs came out of taking phrases from jams, and we
also had an instant “reality check” when trying out a new
arrangement. When the rehearsal was over, I’d just plug the
USB out into my computer, wait a few seconds, and bingo—
plenty of material to check out and mine for inspiration.
I was so taken by this approach that now when I play guitar,
Line 6’s BackTrack is always connected. As with the R-09,
it’s managed to capture really useful musical ideas that otherwise
would have been lost forever. And when I gig, I try to
get a recording so I can debrief afterwards and decide what
worked and what didn’t.
But the wide variety of units means you must be careful
when shopping, and you may need more than one. For example,
if you’re into collecting samples, you’ll want something you can
carry around easily and conveniently—for small size and long
battery life, Yamaha’s Pocketrak 2G ($450) is ideal. If you’re
recording in surround, then the Zoom H2 ($334.99 as shown in
Figure 3, or the newer H4n) is the ticket. For extreme fidelity
(with a price tag to match), check out Korg’s MR-1 ($899).
Need to overdub? TASCAM’s DR-1 ($399.99) does the job.
For field recording, Sony’s PCM-D50 ($599.99) is like a mini-
Nagra . . . and when you need something general-purpose,
M-Audio’s MicroTrack II ($499.95) is very versatile. You get the
idea: Define your needs as precisely as possible, because that
makes it easier to find the unit that handles those needs.
Even then, though, there are surprises. With the Zoom
H2, I recorded ambiences in surround “just because I could,”
but have since found that having a choice of tracks for
stereo can also be valuable, too.
Strengths: Choose wisely, and you’ll never be without a recorder
by your side. Capture moments of inspiration and once-in-alifetime
samples. Relatively inexpensive. Use for non-musical
applications, like recording meetings. Quality of many
units is good enough you won’t have to re-record a “real”
version.
Weaknesses: Very few editing options, and only a couple
units allow overdubs. The most compact units tend to be
designed more for journalists and podcasting, while the less
portable units offer more musician-oriented features. Some
units don’t have user-replaceable memory or batteries.
Quote from the target audience: “I was recording this
melody line idea, but then I walked past this jackhammer
that will be an awesome kick drum after I drop it down an
octave or two—so I recorded that, too.”
GROOVE BOXES

I always used to think of MPC-type groove boxes as instruments,
not studios. But for hip-hop/rap/dance music productions,
a good groove box might be all you need; I’ve
seen plenty of musicians do entire recordings with these
versatile devices.
Groove boxes have changed a lot since they were glorified
drum machines. Thanks to cheap RAM, the sampling
capabilities that were originally intended to load in new
drum sounds can now record entire vocals. Akai’s MPC5000
($3,499; Figure 4) even has detailed waveform editing, eight
tracks of streaming multitrack recording, onboard analog
synthesizer, and tactile controls—although most groove
boxes are compatible with hardware controllers if you want
to get more physical with your music. Even Korg’s KP3
($460)—which traces its roots back to the KAOSS pad, not
an instrument per se—has the sampling, resampling, control,
and effects options that allow it to be a complete performance/
recording box.
Roland’s MV-8800 ($2,899) is another “studio in a
(groove)box,” but you can accessorize it with a VGA monitor
and mouse. Roland even promotes it as a device that you
can take from initial inspiration to final master: There’s a
CD-R/RW drive and various “mastering effects.”
Some groove instruments are software-based, and fall more
into the “non-DAW” category. Programs like Native Instruments
Maschine, MOTU BPM, Cakewalk Beatscape, SoniVox Playa, and
others are designed to run on your computer rather than exist
in a piece of hardware (although Maschine is an exception—it
includes a slick hardware controller as part of the package).
One of the coolest aspects of recording with groove
boxes is that they remove the line between performance
and recording. Because the recordings aren’t about endless
overdubs and comping, sometimes these machine-driven
compositions actually sound more “human” than recordings
done with traditional techniques.
Strengths: Compact, all-in-one solution doesn’t really need
anything else. Devices of this type encourage spontaneity
and performance moves. Over the years, some units have
acquired multitrack recording and waveform editing. Often
include storage/memory expansion options.
Limitations: Best suited to specific styles of music; I can’t
imagine someone recording an acoustic guitar album with a
groove box. Onboard sounds are usually heavily waited
toward hip-hop/dance styles.
Quote from the target audience: “Hey, check out these
beats. I’m definitely going to work a set around them.”
GUITAR “WORKSTATION”
This product category is associated with DigiTech, because
after the GNX3 kicked off the genre, their GNX4 ($589.95)
put all the pieces together into one package—8-track solidstate
recorder, built-in drum machine with drum patterns,
tons of effects, mic preamp, USB computer interfacing,
footswitches/pedal controller, analog interfacing for mixers/
amps/etc., and companion software (sequencing, editing,
and librarian). The GNX4 may look like a floor effects
box, but you can produce full-fledged demos on it. The
only thing it really lacks is a mixer-type interface, but even
then, you can mix on it—albeit not with the ease of some
other non-DAW options.
Another “guitar processor with recording,” the Boss
Micro BR ($319.50), is billed as a 4-track portable
recorder—but you can record an additional 32 “virtual”
tracks for alternate takes and comping. It also incorporates
effects, rhythm patterns, USB interfacing for data transfer,
and an SD card slot for storage. It even has a built-in mic if
you get lyric ideas while you’re jamming. The Micro BR can
load MP3 files, and do time-stretching for phrase training.
While it’s not as complete a recording box as the GNX4,
given the small size (think iPod) and low price, it’s somewhat
like a portable solid-state recorder for guitar players.
A final option isn’t self-contained, but devices like the
Korg Pandora PX5D, Line 6 POD X3, Line 6 TonePort, and
DigiTech RP series include USB interfacing so you can use
them as “guitar front ends/interfaces” for your computer.
Are we in DAW-land yet? Not really, but using these external
boxes removes latency issues, which lets you use inexpensive
laptops to record your ideas. If the whole premise
behind the “non-DAW” approach is to use something simple,
fast, and efficient to get ideas down fast, these devices
can facilitate the process—if you’re a guitarist.
Strengths: Double-duty—suitable for stage and studio. Not
much more expensive (if at all) than effects-only devices.
Tons of guitar-oriented effects.
Limitations: With the exception of the GNX, the ability to
accommodate other signals (like quality condenser mics) is
limited or non-existent; and only the GNX4 can really record
complete demos.
Quote from the target audience: “As I was already playing
guitar and using effects, I figured since it had drums and
vocals, I might as well use it to record demos instead of just
using it on stage.”
PORTABLE STUDIOS

TASCAM coined the word “Portastudio” back in the late ’70s
to describe their portable, analog cassette-based studio-in-abox—
not only could it record, but there was a built-in mixer,
and aux sends for outboard gear. TASCAM is still at the top
of the Portastudio game, from the higher-than-entry-level
DP-004 ($279) that records on SD cards, to the hard diskbased
2488neo (Figure 5; $1,200 list).
Having used the original 2488, I can attest to the family’s
surprisingly high level of performance. The 2488neo does 24
tracks (as well as 250 virtual tracks), and you can record eight
simultaneous inputs—a rarity in portable studios. There are
plenty of effects, including mastering effects like multiband
compression (particularly handy, as the 2488neo includes a CD
burner), guitar multi-effects, and 3-band EQ on all 24 channels.
It has USB 2.0 for file transfers, and is portable; sure, there are
some compromises—faders are 45mm instead of 100mm, and
you can’t do sample rates above 44.1kHz. But in terms of finished
product, you would never know a demo was recorded on
a “budget” portable studio.
The DP-004 is more like a portable recorder that’s set up
for multitrack work; it can record two sources at once, and
includes a built-in condenser mic. You can consolidate the
four tracks to add more overdubs, as well as mix them to a
dedicated stereo master track. Like the 2488neo, the DP-004
has USB 2.0 for file transfers. Note that TASCAM makes more
Portastudios than just these two; go to their website for details.
However, TASCAM doesn’t have a monopoly on the
portable studio. Yamaha’s hard disk-based AW1600 ($1,499)
is another full-feature portable studio (unfortunately, its big
brother, the AW2400 with motorized faders, is discontinued)
that allows burning your final results to a built-in CD
burner. It can record eight simultaneous tracks from combo
jacks (all with phantom power), with a total of 16 tracks in
16-bit mode and eight tracks in 24-bit mode—although there
are also eight virtual tracks per physical track. Mix-wise,
there’s a 4-band EQ on every channel, and the mix engine is
the same as Yamaha’s 02R96 mixer; interestingly, the AW1600
has a “Pitch Fix” algorithm for fixing vocal pitch problems.
Fostex is another leader in this field, with its latest offering
being the hard disk-based MR-16HD/CD ($699). It’s compact,
and records four tracks simultaneously while providing 16-track
playback at 16-bit resolution. There’s also a built-in CD recorder
so you can go from recording to final product in one box. It has
several effects, including one optimized for guitar with amp
simulation and distortion. However, this is only applied on
incoming signals, so once you’ve recorded through these
effects, there’s no “undo” other than re-recording. And while
(like most of these recorders) it doesn’t do MIDI, it does have
MIDI out for sending clock or MTC to an external sequencer;
and there are both USB 1.1 and USB 2.0 ports.
Two other companies in the field are Korg and Boss. Korg’s
D3200 costs somewhat more than average ($1,799), but the
feature set is extremely capable: 12 simultaneous record tracks
(including eight XLR mic ins with individually-switchable phantom
power) and 32 tracks of playback (with eight virtual tracks
for each physical track), 44.1/48kHz sample rates, 32-bit internal
signal path resolution, 80GB hard drive (most hard diskbased
portable studios use 40GB), built-in drum machine with
shuffle and humanize functions, non-destructive editing including
time compression/expansion and adaptive noise reduction,
“scene” and dynamic automation that records fader and pan
moves (but no motorized faders, of course), and MIDI control
over mixer parameters for additional automation options.
I’ve logged a few hours on the D3200, and it’s impressive:
The sound quality is excellent, the workflow makes sense
(helped considerably by the display and matrix of 16 realtime
control knobs), and the effects are useful. A box like this even
outperforms many of the “big studios” of yesterday whose gear
cost hundreds of thousands of dollars . . . thank you, progress.
Korg also makes the D888 ($800)—a no-frills 8-track (64
virtual tracks, plus a two-track stereo mix track) hard disk
recorder with an 8-input/8-output mixer. It’s designed to be
dead simple to operate; it basically looks like a mixer that
records, with channel strips (including 3-band EQ with
knobs, XLR and TRS ins with +48V
phantom power, pan, and fader) and
an LCD. You can record eight tracks
simultaneously, and in addition to
monitor and master outs, there are
individual outs for channels 5–8.
In a lot of ways, the D888 is more
of an easy-to-use capture medium,
although it does include onboard
effects, location points, and basic
non-destructive editing. However,
editing can take a while it shuffles
data around, and writes to disk.
Boss currently offers five small
studios, including the Micro BR mentioned
earlier. Boss calls the BR-600
($399) a “notebook studio,” and it’s
the “Macbook Air” of the genre—thin
and portable. It records to Compact-
Flash cards, offers eight simultaneous
playback tracks and 64 virtual tracks,
and being made by Boss, it includes a
drum machine (with velocity-sensitive
pads—cool), guitar/bass effects, and
vocal effects (including pitch correction).
Conveniently, it can operate on
batteries or AC.
Their top-of-the-line model, the BR-
1600CD ($1,399) is a 16-track (256 virtual
tracks) hard disk recorder that can
record from eight inputs simultaneously.
It includes built-in effects (pitch correction,
individual track EQs, 8 dedicated
compressors, mastering effects, etc.),
“instant” backing tracks with drums,
bass, and loops, CD writer, and MIDI
slave sync. If you can get by with 2-track
simultaneous record and 12-track simultaneous
playback (192 virtual tracks),
you can save about $350 by going for
the very similar BR-1200CD.
One of the more interesting
devices of this family, Zoom’s HD16
($1,249.99), is a 16-track recorder that’s
laid out like a mixer and feels more like
a stand-alone hard disk recorder. It has
built-in effects, mixing, mastering, and
CD burning. But the really clever part is
that if you want to bounce the files
over to a DAW for further editing, the
HD16 becomes a full-fledged control
surface. Smart.
Another unusual entry into this category
is Cakewalk’s Sonar V-Studio
100, which incorporates an 8-channel
digital mixer, onboard SD recorder, a
control surface for DAWs, built-in channel
strip effects, and an extensive software
bundle. What makes it unusual is
that it’s useable with a computer, without
a computer, for live performance,
or in the studio. For example, you could
prepare backing tracks in a computer,
transfer them to the V-Studio 100’s SD
recorder, then take the unit out for live
performance—plug instruments/mics
into the mixer, then record the live performance
(including the backing
tracks) into the SD recorder.
Strengths: Portable studios incorporate
most of the functions you’d expect
from a recording setup, often including
a drum machine. Physical interface is
easy to use. Can usually transfer files
via USB or card reader. Models with
CD-R/RW drives let you create a finished
product. Cost-effective, and
generally a no-brainer to operate.
Limitations: MIDI, when present, is
limited to sync functions, not recording
or playing back MIDI data. Construction
sometimes cuts corners to hit a
price point. Generally use short-throw
faders. Editing operations may be slow.
Quote from the target audience:
“Life is too short to waste it reading
manuals, going through a zillion
menus, or dealing with computers
for recording music.”
STAND-ALONE HARD
DISK RECORDERS
Remember the ADAT? It’s what
brought digital recording to the
masses. But when it ran its course, it
was replaced by stand-alone hard disk
recorders that unlike portable studios,
required an external mixer as well as
outboard effects, mic preamps, and
the like. These stand-alone recorders
are the heirs to the stand-alone multitrack
recorder legacy.
There’s no significant editing;
that’s best done with a computer. As
a result, all these units can transfer
their data over to a computer for
editing. Not surprisingly, Alesis was
one of the first to obsolete the ADAT
with the HD24 (Figure 6; $2,499),
which despite being introduced earlier
this century remains popular and
in production. It’s a 24-track recorder
with 24 ins and outs, making it very
useful for remote and location recording;
because Alesis figured out a different
way to write data to the drive,
it can use inexpensive IDE drives—
which are actually less expensive
than an equivalent amount of ADAT
S-VHS tapes. While the HD24 is limited
to 44.1/48kHz, the HD24XR
replaces the A/D and D/A converters
for improved performance and the
ability to do 88.2 and 96kHz sample
rates (upgrade standard HD24
machines for about $1,000).
The HD24 includes two hot-swappable
media bays for replacing or
backing up media, and also has a
built-in FTP server to transfer data to
computers (the hard disk file format
is proprietary). However, a better
solution is the Alesis Fireport ($249),
which allows for FireWire transfers.
Then there’s TASCAM’s X-48
($4,999), a 96kHz/24-bit, 48-track
“Hybrid” Hard Disk Workstation that
also includes a 60-channel digital
mixer with automation and processing.
A VGA output provides the GUI
and editing features typically associated
with a computer-based DAW,
aided by the ability to plug in a
mouse and keyboard. As to data
transfer, it supports external FireWire
hard drives (but also includes an
80GB internal drive), Gigabit Ethernet,
and AAF export of its Broadcast
WAV audio files. Another cool transfer-
oriented feature, “tape mode,”
simplifies file management by creating
one audio file per track. And
varispeed fans, take heart: It has one.
In a way, the X-48 crosses over
between stand-alone hard disk
recorders and “studio-in-a-box” solutions,
because you can capture with it
live, then in the studio, use the VGAbased
DAW-type interface where
each channel provides 4-band parametric
EQ, dynamics processing, and
four VST plug-in insert slots.
Another option, the JoeCo Black-
Box, is a 24-track stand-alone recorder
that records to an external USB2 disk
drive. This makes it easy to take the
Broadcast WAV files recorded on the
drive, and load them into a workstation
for editing. BlackBox is intended
as a capture device for live
performance, specifically, for patching
into the insert points on a mixer’s
channels—but you can stack units for
more than 24 channels. It’s also possible
to buy optional ADAT, AES/EBU,
and balanced analog interfaces.
Strengths: Sidesteps computer OS
issues for increased stability. More
rugged than typical laptop-based
setups. Easy to operate, and wellsuited
to live recording.
Limitations: Not as flexible as computer-
based units. Aside from the
X48, files need to be transferred to
something else for significant editing
and mixing.
Quote from the target audience:
“Take my studio apart to go do a live
recording? What are you, crazy?”
KEYBOARD
MEETS STUDIO

Today’s workstation keyboards, like the
Roland Fantom G, Yamaha Motif, and
Korg M3, are like studios that just happen
to be designed around a keyboard.
Unlike the many recording options that
lack MIDI, keyboard options excel at
MIDI—with the M3’s touch screen, you
can even change note lengths and
positions with the tip of your finger on
the piano roll screen.
But they can also record and play
back audio by treating audio as long
samples, and playing them back by
triggering them at the right time.
There may be limitations as to how
many tracks you can record, but it will
be enough to let you add vocals and
other acoustic instruments—and of
course, the workstation can supply a
whole lot of orchestration on its own.
Another option flips the concept
of adding a studio to a keyboard by
adding a keyboard to a studio. Open
Labs makes a line of products that
are a bit larger than the average keyboard
workstation, but typically
include a QWERTY keyboard, 15"
touch screen, and control surface(s)—
all of which hook into a fast, capable
Windows-based computer. As a
result, you can run a variety of programs
(e.g., Live, Sonar, Pro Tools,
Samplitude, etc.) as well as virtual
instruments. Open Labs products
include Riff software, a custom program
optimized for hosting virtual
instruments; you’ll also find standard
computer ports like FireWire, USB,
Ethernet, and a PCI Express slot.
And this is a good way to end
our journey, because with the Open
Labs line, we’re sort of back again
at the DAW—although in a very different
format!
Strengths: Ideal for those doing a lot
of MIDI orchestration. One of the few
non-DAW options that’s serious
about MIDI. Typically includes hardware
for realtime control. Some can
appear as plug-ins within a DAW, and
have extensive editing software. Many
are expandable with hard drives, USB
sticks, networking, etc.
Limitations: With the exception of
Open Labs, not oriented toward
recording lots of hard disk tracks.
Editing may be limited compared to
computer software. Physically large,
but then again, you do need a keyboard
to play the sounds.
Quote from the target audience: “I
do a lot of work with MIDI
keyboards, so it can be a lot easier
to sketch things out—or even complete
them—in the keyboard.
Besides, if I really need deep editing,
there’s computer compatibility.”
CONCLUSIONS
There is indeed a world beyond
DAWs. They’re still the most powerful
way to capture, edit, process, and mix
music, but of course, power always
comes at a price. Sometimes all we
want to do is make music, and sometimes
we want to capture it before it
goes away.
Check out some of these alternative
ways to record, and you might
find yourself being more productive,
writing more songs than ever, or even
getting involved with different ways of
making music. And if you really want
to get heavy with the editing, never
fear: Just about anything can be transferred
to your DAW of choice.
WHAT’S THE DEAL WITH VIRTUAL TRACKS?
Many portable recorders have a spec like “eight physical tracks and 64 virtual tracks.” This means you can record multiple
takes for each of the physical tracks (in this case, up to eight) but you can’t play back more than eight tracks. One
application for virtual tracks is recording, say, eight vocal or guitar solo takes into one track, then choosing which one
you like best without having to use up other tracks. In some cases, you can use virtual tracks to bounce pieces of the
virtual tracks to the same track or a different track; this varies from unit to unit, so check the specs.
LINKS
Acoustica www.acoustica.com
Akai Professional www.akaipro.com
Alesis www.alesis.com
Apple www.apple.com
ATR Services www.atrservice.com
B.A.S.E. www.analogrules.com
Boss www.bossus.com
DigiTech www.digitech.com
Garritan www.garritan.com
Geniesoft www.geniesoft.com
Finale www.finalemusic.com
Image Line www.image-line.com
JoeCo www.joeco.co.uk
JRF Magnetic Sciences www.jrfmagnetics.com
Korg www.korg.com
Line 6 www.line6.com
M-Audio www.m-audio.com
MOTU www.motu.com
Native Instruments www.native-instruments.com
Notion www.notionmusic.com
Open Labs www.openlabs.com
Roland www.rolandus.com
Sibelius www.sibelius.com
Sonicraft www.sonicraft.com
Sonivox www.sonivoxmi.com
Sony www.sony.com
Sprague Magnetics www.sprague-magnetics.com
Steinberg www.steinberg.net
TASCAM www.tascam.com
XT Software www.energy-xt.com
Yamaha www.yamaha.com
Zoom www.samsontech.com