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EqMag.com >> This Month >> What's That Thing?
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Adventurous engineers share their secrets for recording obscure objects What's That Thing?| April, 2007Confronting sonic strangeness and exotic musical objects that few have heard, let alone recorded, is the pinnacle of artistic experimentation — not only for the musician, but the recording engineer. Just how do you go about recording experimental textures and instruments while faithfully capturing their “proper” intonation and natural resonance? Is there really a “normal” or “correct” way of utilizing and interpreting these odd sounds on the road to exploration? Let’s find out. BACK TO THE FUTUREHow does a musician, living in the year 2007, interpret, conjure, and capture the ancient world? Composer Tyler Bates (Dawn of the Dead, Rob Zombie’s Halloween) was faced with just such a question when he was asked to compose and record the score for Zack Snyder’s historical film 300. A successful score filtering the aggressive, cutting-edge sensibilities of modern rock through Asiatic and Mediterranean motifs required a kind of virtual (and musical) time travel. “I needed to create a kind of rock, with textured layers and rhythmic counterpoints, that would embrace the heaviness of modern bands out there today,” Bates says. “But I needed to relate that, musically, to 480 B.C.” Bates was able to slide through a sonic wormhole of sorts by tapping an arsenal of experimental and rare instruments. At his disposal were a Bulgarian woodwind called a kava, detuned guitars, a Chinese xaphoon, a broken piano (which was used in the writing of some of the more obtuse melodies of the score), and a variety of other instrumental oddities. “It was a challenge to capture some of the instruments, because they are sharp and transparent,” says engineer/mixer Robert Carranza (The Mars Volta, Los Lobos). “If you can’t capture the instrument’s resonance, you’ve completely missed the point. You are only getting the attack. That’s why with something like the taiko drum, for which the sound envelope seems to open something like 12 feet from the drum, we had to use three mic setups: a close perspective with Sennheiser 421s; mid-range with Neumann 269s; and omni [Neumann] U47s for the room.” Fittingly, Bates re-imagined both a classic and modern rock sound. Snare drum-like cracks were actually produced by goat nails slamming up against a frame drum with the help of percussionist Greg Ellis; Led Zeppelin-esque kick-drum thumps were remodeled via Japanese taiko drum thunder; and catchy themes typically found in today’s Hollywood movie scores gave way to rhythmic-based cues elevated by the evocative vocals of Iranian/Indian singer Azam Ali. Bates added an extra sonic dimension by employing an obscure custom instrument called a GuitarViol, a hybrid viola-electric guitar designed by luthier Jonathan Wilson. Like the score itself, the GuitarViol is a marriage of contradictions: It’s fretted, yet it can be bowed, and its onboard electronics (EQ, preamp, and BOWD Horizon bridge/pickup system with adjustable string saddles) are sensitive to glissando runs yet offer guitar-hero vibrato. “I looked at it and said, ‘What is that thing?,’” says Carranza. “After hearing it, I thought it was mid-rangy, like a guitar, but generated low-mids on the order of a traditional acoustic instrument, like the viola.” “There’s nothing fancy about the recording process in my studio,” Bates admits. “I recorded the GuitarViol and all of the standard electric guitars with a (Shure) SM57, played through a Peavey Classic 4x10 combo, a Marshall half-stack, or a Z.Vex Nano Head amplifier — which is a pretty cool character. The guitars were all played through an Electro-Harmonix POG (Polyphonic Octave Generator) to help create a primitive sound.” “Nuance seemed to come from Tyler’s fingers,” Carranza says. “Tyler took [the GuitarViol] in another direction. He treated it like a hybrid guitar synth.” “The GuitarViol was recorded without preamp distortion of any sort, but, honestly, on occasion I’ll use a tiny Guyatone analog delay pedal,” Bates adds. “I applied a generous amount of rosin to my bow, coupled with some fairly dodgy bowing technique to create the distressed sound of the GuitarViol. Every signal passes through either a [Universal Audio] 610 preamp, or API 512C preamps harnessed in a Lunch Box.” Bates further experimented by mutating and synthesizing sound textures and then formatting them for his EXS24 sampler. “I will look at anything for its sonic potential,” Bates says. “Texturally, almost all of the sounds in the movie are hand- crafted — they don’t exist anywhere else. Of course, a lot of those textures were performed and they became collages of performances. Sometimes I will send some sounds through a Distressor or use Serato [Pitch ’n Time], and pitch something down to give it a little more depth. It is really about experimentation.” “My job as a mixer is to create a hybrid score that works,” Carranza adds. “I wanted the mix to be aggressive but not too sharp. I like to use compression, so I used a Boiler Ultra Compressor from Ridge Farm, which is really more of a Distressor than compressor — it’s like a compressor on ‘10.’ It is one of my secret weapons. The other is the [Thermionic Culture] Culture Vulture — a serious distortion box. You add that kind of distortion to a percussion instrument, and you have one hellacious sound.” IMPROMPTU EXPERIMENTATIONMontreal-based percussionist/multi-instrumentalist Ganesh Anandan dabbles in recording what he calls “comprovisation” (a hybrid approach of composition/improvisation), only nominally framing his music before hitting the studio, and thus chooses instruments that allow his music to be composed largely by chance. “[Chaos] is not a bad thing,” Anandan asserts. “That is kind of the point of this music.” On his 2006 solo release doUble IdenTity, DoUbLe IdeNtiTé, Anandan hammers a two-octave metallophone (pitched aluminum slabs encased in a resonating box) while plucking, picking, and striking his custom Shruti Stick — a 12-string, 22-fret instrument outfitted with two piezo pickups, tuned to a Gamelan mode. Because these unconventional instruments produce unexpected rebounding tones, micro textures, and gong-like sustain, they can easily become unruly. So how does engineer Dino E. Giancola harness this? “I’m not afraid to use a piece of foam or tape to balance out the instrument, to help dampen it,” says Giancola. “The problem is: You want all of the attack of the instrument, but you can’t get too close to it either . . . especially with the Shruti stick, as the piezos alone, while sensitive to the string vibrations, don’t do the instrument justice. So I put two stereo mics up in front of the metallophone, spaced a good distance from the instrument and apart from one another — you want to get in there without impeding the movements of the musician.” “When we had a slight phasing problem, the decision had to be made whether to switch the phase on a channel or readjust the mic placement to correct any anomalies,” Giancola continues. “You can correct any sounds later, but this deteriorates the sound quality of the metallophone. For instruments like this, I try to keep the recording chain short to preserve the integrity of the signal — which for these instruments was from the preamp directly to disk using SAWStudio.”
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